‘Agents Of Mystery’ Recap: The Followers Of The Evil

Agents of Mystery is the brand-new Netflix Korea outing in the reality television genre. The reality shows coming out of Korea have become something of a rage, and adding to this list is Agents of Mystery, which is all about intrigue, investigation, supernatural phenomena, paranormal activities, code languages, and deciphering puzzles.

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Agents of Mystery stars a group of six who were murder and mystery investigation enthusiasts and were chosen to be a part of this show and solve the mysteries thrown at them. The mystery involved using devices and the X Investigation Network (XIN), which help the participants of the show get near places that emit X electric waves. The presence of X electric waves would mean there is a presence of some paranormal being, and it needs to be investigated by the team of six in Agents of Mystery. The first three episodes of the show were about solving the mystery around an abandoned factory. All three episodes were titled ‘the Followers of the Evil’. Initially, the group of six had been assigned to investigate the disappearance of three women around the factory who coincidentally were born on the same day. The factory was owned by an older gentleman, and he was the first suspect in the disappearance of the women. Along with the women there was a man who had gone missing. All the group had to do was find out if the women were alive or not. If they were alive, the women needed to be rescued. 

The show began with the team being transported through a portal to the site of the abandoned factory, and upon entering the space, the group was disgusted at the sight of dirt and grime all around them. They had to get to the bottom of the mystery and get out safely through the portal within six hours. This was the time allotted for them to find the women and bring them back safely. On entering the factory, they must find a way to figure out where the young women are. The group is also faced with a large wall that has a code language inscribed on it with red ink, or what they assume could be blood. Since the symbols were unknown to them, they were difficult to decipher, and since this was in the early stages of the investigation, they wanted to stay grounded. 

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One of the group members found a hole in the wall and figured it might contain a clue towards their next goal of getting closer to finding out about what might be going on in the factory. Amidst all these findings, the investigative team also noticed a group of men in white cloaks and a leader in red walking around the factory. This created a sense of intrigue, and there was a discussion of the presence of a cult that could have captured the three women. The group needed proof, and in that pursuit, they gained access to a room that was behind the makeshift wall. They accessed the room through the hole in the same wall, which was full of muck, but beneath lies a switch. The switch helped them gain entry to the room that provided access to a lot more information. The data was stored on a laptop they found, and the group had a hard time guessing the password of the device. Every room they entered ever since the game began had the hieroglyphics that were witnessed on the wall. Guessing these symbols would be their only way to access all password-protected devices, including the laptop. 

Several brainstorming sessions helped them crack the password, and the contents of the laptop had footage of a cult that had kept the young women captive. The group assumed Ko Gui-Tae would be the leader of the cult wearing the red cloak and others would follow his orders. They had to find Ko Gui-Tae and get him to divulge information about the current location of the women. This was also followed by the group getting in touch with a journalist whose bloodied identification card they had found. The man was kept captive and had started to behave like a dog. The footage belonged to this journalist, who had infiltrated the cult to find answers about this group and the women who had mysteriously disappeared. The journalist was caught spying and punished as a result. This further guided them towards finding Ko Gui-Tae. The group was shocked to find Ko Gui-Tae cryogenically stored and enshrined in a transport box. He was either dead or was kept there as a symbol of the group of white cloaks. It was not that hard to conclude Ko Gui-Tae was probably killed and the Messenger in the red cloak took over. 

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The puzzle, which is the mystery of the abandoned factory, was complete when a ghost appeared and informed the group of a ritual conducted by the Messenger that would open the gates of Hell. The only way to stop the Messenger was to swap his soul with Ko Gui-Tae. The soul swapping would help in rescuing the women, and the gates of hell would be kept from opening. It was now the duty of the group to stop the Messenger from going ahead with the ritual that would have the young women being sacrificed for the goal to be fulfilled. The ghost of Ko Gui-Tae offered them information about the Church of Molek, which currently has a good number of followers. The group began to decipher all the symbols of Molek as seen all over the factory and hoped to come up with a chant that would put an end to the Messenger’s plan. In their attempt to save the women, two men from the group were kidnapped, and the cult of Molek planned to immolate them with the captured women as a part of their ritual. 

It was now the duty of the remaining four to rescue the women as well as their friends from being sacrificed. The Molek symbols helped them figure out an enchantment, and as they said it out loud many times, it broke the Messenger, who was close to fulfilling his goal. The fall of the Messenger acted like a distraction for the group. This paved the way for them to save their fellow teammates and the women who were captured. The mission ended successfully with the women being rescued, and the Messenger and his plan were thwarted as well.

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Smriti Kannan
Smriti Kannan
Smriti Kannan is a cinema enthusiast, and a part time film blogger. An ex public relations executive, films has been a major part of her life since the day she watched The Godfather – Part 1. If you ask her, cinema is reality. Cinema is an escape route. Cinema is time traveling. Cinema is entertainment. Smriti enjoys reading about cinema, she loves to know about cinema and finding out trivia of films and television shows, and from time to time indulges in fan theories.

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